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Phantom Hourglass
| master K |
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In soviet Russia, 8 year old stalks YOU!
          
Group: Administrators
Posts: 777
Member No.: 1
Joined: 2-November 04

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Just got it today. Anybody else played it yet?
It seems alright so far. Not too keen on the touch screen movement but at least the touch screen isn't a mild gimmick here, and the boomerang control is cool. The microphone bits seem a bit tagged on and pointless though (I mean seriously, blowing out a candle to open a door? C'mon.)
I'm enjoying it more than TP so far, but to be honest, it still doesn't "feel" like Zelda, and as with TP the storyline just seems... rushed.
Now, I'm not going to be too harsh, as I'm not that far into the game, but I'm not expecting this to beat any Zelda pre Four Swords Adventures in terms of enjoyment, difficulty, or replayability.
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"Richard Keys : Well Roy, do you think you'll have to finish above Manchester United to win the league? Roy Evans : You have to finish above everyone to win the league Richard."
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| Atrius |
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Fear My Blades
          
Group: Global Moderators
Posts: 728
Member No.: 41
Joined: 6-February 05

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Now that I finally have it I can talk about it! Touch Screen movement took a while to get used to, I'm still not sure I'd say it's any better than regular controls overall. The boomerang control is nice, and it's great being able to aim where you throw things. The main problems I have with it are actual movement, I have a hard time changing directions fluidly and quickly, and still can't get the hang of rolling. I fail pretty miserably at all the "Rub" parts too unless I completely change the way I'm holding my DS to a more uncomfortable position where my stylus hand isn't supporting it at all. The fact that your hand is often covering a decent portion of the screen can be a slight draw-back too. The boat is a nice change to Zelda (Keeping in mind I've never played WW) It didn't take long at all to get the hang of looking around and firing the cannon where you wanted to (Use Sea-Gulls for target practice  ) Haven't gotten into it much, but it looks like it's pretty customizable too once you get the parts which seem to be kinda rare. The Difficulty level is, for me at least, incredibly easy so far, though I've only gotten past the first dungeon so far. Overall so far I'd say it's a nice addition to the Zelda series, but not one of the great ones. Oh, Wi-Fi Friend Code: 5069 2232 2595
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Behold, my broken image!
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| paloupa |
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That's me
          
Group: Members
Posts: 141
Member No.: 160
Joined: 11-November 06

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I got used with the controls by now, the rolling-move isn't that hard anymore. It's strange they didn't just made customizable controls so you can switch from stylus-walk to normal anytime. The only thing of Phantom Hourglass i don't like is the Temple of the Ocean King. You have to get in that temple over and over and i don't like the temple, so i don't enjoy that very much...  (Every time you beat a normal temple you have to get back in to clear it again and do the same puzzles, so you get another sea-chart.) By the way, the boss of the 3th temple (The temple of Courage) rocks. *spoilers* lol Atrius better not read this. When you're coming in, you see a massive spider who gets invisible when he sees you. And right after that the upper-screen will turn to his eyes, so you see where he moves to and all that is in 3D. I don't really understand why they didn't made the whole game in 3D cause it looked very good And just as Atrius said, i agree with the Difficulty level, it's just too low. I never losed of a boss cause they are just too easy (they do look very cool though) Oh and Atrius, i can't get Wi-Fi working, cause my internet is WPA and the DS don't supports WPA (only WEP  ) Else i would add-ya
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